Friday, August 7, 2009

Wrath of the lich king Dungeons 5Box - Normal Mode

5 Man Anub'arak Cleared at Level 73 Azjol-Nerub was attempted first when I was level 73. It definitely wasn't too difficult but  some movement was required to avoid poison/disease against the second boss. I had to make sure disease dispell and nature resist and healing totems were up and just heal through the final encounter against Anubarak.

 

heraldvolazjThe Fallen Temple of Azjol-Nerub was difficult to box and I couldn't didn't do a full clear until 74. The final boss has a MC (mind control) and I would be running around 5 screens trying to heal/attack each individually.

 

dtDrak'Tharon Keep was attempted at level 77.  The first boss was trivial. The second boss  required moving the shamans if they got AE'ed by blizzard, usually I find that sending in the rock elementals occupies the boss and just go max dps. The third boss (the Trex), I like to fight him by the stairs and stagger 4 anti-fear totems. This usually does the trick. For the final boss, I just make sure I send in the Fire elementals and keep up the healing totems.

 

violet-holdViolet Hold was not too easy. Lots of movement required to box this instance. I had to wait to try it at level 80 to clear it.

 

skadi    king-ymiron Utgarde Pinnacle was hell in newbie 80 blues. I must have spent over 200gs in repair bills here. The first boss was just a DPS race, I ignored whoever got sacrificed and DPS'ed down the boss. The second boss as a tank equipment test and I just barely passed. The next boss Skadi was a nightmare. There's really no easy workaround here. It's just learning the encounter and fine tune your reflexes. It's easy now, but working out the strats was a pain. I always first aggro Skadi and run into the previous room to reset the encounter. Then, I stand all my characters including the tank behind the first ledge near the cave where the adds come out. I send a shaman to aggro Skadi and begin the encounter. Then I pally AoE + stoneclaw totems + magma totems to take down around 20 or so adds at the same time, I'm running my Shaman back from aggroing Skadi to begin the encounter. The frost strikes from Air doesn't hit the ledges on the right so keep the shamans in the nook. Then it's just going through killing 6 harpooners and getting 6 harpoons and shooting them off at Skadi when he's "in-range" (not just anytime). Once he lands, you will probably have 1 or 2 adds still alive with him. Regardless, first try and keep your tank alive, quickly finish off the adds while maintaining max distance between your tank and the shamans. Once he goes into a spin, it takes him longer to reach your group. Once the adds are down, make your you have your anti-poision totem up, Skadi has an attack that kills you if you don't dispell quickly. Then it's just max range tank and spank except he hits hard. Everytime he starts spinning, let him go after the group, and just taunt him back when he's almost there - kind of like kiting him. Rinse and repeat and that should do it. I must say, it is difficult to get used to when 5Boxing. The final boss (Ymiron) is a joke compared to Skadi.

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